august experimentations
RGB pixels 3x3
RGB pixels 4x4
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CRT screen simulator
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RGB pixels 3x3
RGB pixels 4x4
RGB pixels 5x5
CRT screen simulator
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After trying out a few game engines (Unity, Constructor etc) I’ve decided to finally start learning the basics of Godot. It’s a big learning curve, for sure. But what excites me is the idea that a game engine can act as a kind of “total art form.” It’s a space where I can bring together everything I enjoy: sound design, visual art, animation, and even a bit of
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Watching these videos is relaxing and inspiring, like watching Bob Ross paint and talk about happy little clouds.
The icons in iOS 26 are vector-based and are built in Icon Composer. Looking at my phone, I couldn't see the difference. I had to film the screen and zoom in to believe it!
